﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.DirectX.Direct3D;
using Microsoft.DirectX;
using System.Drawing.Design;
using System.ComponentModel;

namespace DirectX_CS
{
	public interface IRangeModifiable : IRangeable
	{
		float XMin { get;  set; }
		float XMax { get; set; }
		float YMin { get;  set; }
		float YMax { get;  set; }
		float ZMin { get;  set;}
		float ZMax { get;  set; }
		
	}

	public interface IRangeable
	{
		Range3d Range { get; }
	}

	}